AI Insights · Timothy · January 2022
Top 5 Ultracasual Games Performance on Unified Platform in Netherlands Q4 2021
Discover the performance trends of the top 5 ultracasual games in the Netherlands during Q4 2021, including weekly downloads, revenue, and active users.
Explore the performance of the top 5 ultracasual games on a unified platform in the Netherlands during the fourth quarter of 2021. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users.
Fidget Toys Trading: 3D Pop It by Freeplay LLC saw fluctuating weekly downloads, starting the quarter with approximately 9.7K and ending with a peak of around 7.9K in the last week of December. Revenue had minor peaks, reaching around $32 in mid-October. Weekly active users decreased from 37.4K at the end of September to 16.4K by the end of December, with a notable dip in early November.
Pop It Fidget - AntiStress from KTC GLOBAL experienced a positive trend in weekly downloads, rising from about 2.8K at the start of Q4 to over 8.2K in early December. Active users followed a similar trend, increasing from 4.5K in late September to a peak of 13K in mid-December.
Geisha Tokyo Inc.'s Fidget Toy Maker displayed an initial surge in weekly downloads, peaking at around 8.2K in mid-October before stabilizing around 3K towards the end of the quarter. Active users saw a significant rise from 3.4K to a peak of 11.8K in late October, then declined to around 6.1K by the end of December.
Keyboard Art by ZPLAY (HK) TECHNOLOGY CO., LIMITED showed a dynamic pattern in weekly downloads, starting at approximately 2.9K and reaching a high of 13.6K in late October before tapering off to around 4.2K by the end of December. Active users increased from 2.9K to a peak of 16.7K in late October but ended the quarter at around 12.5K.
Acrylic Nails! by Crazy Labs exhibited steady weekly downloads, starting at 3.2K and peaking at 5.5K in the last week of December. Active users showed a consistent upward trend, growing from 12K in late September to 15.5K by the end of December. Revenue saw minor fluctuations, reaching $23 at the end of September and $22 in late November.
For more detailed insights and data, visit Sensor Tower.